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dc.contributor.authorDidoszak, Jarema M.
dc.contributor.authorShin, Young S.
dc.contributor.authorLewis, David H.
dc.date2004
dc.date.accessioned2018-08-10T23:35:05Z
dc.date.available2018-08-10T23:35:05Z
dc.date.issued2004
dc.identifier.citationDidoszak, J. M., Y. S. Shin, and D. H. Lewis. "Shock trial simulation for naval ships." Proceedings of ASNE Day (2004).en_US
dc.identifier.urihttp://hdl.handle.net/10945/59432
dc.description.abstractCurrent Navy implementation of statutory requirements for naval surface combatants dictates the performance of a ship shock trial in order to determine the vulnerability of a ship to an underwater explosion (UNDEX) non-contact shock threat environment. The shock trial features a series of shots, typically three to four, at increasing levels of severity culminating in a two-thirds ship design level shock. The intensity is limited to two-thirds design primarily for crew safety considerations. Velocity and acceleration response data collected during the shock trial is then extrapolated to full design level and compared to equipment shock qualification levels in order to predict equipment performance.en_US
dc.format.extent14 p.en_US
dc.publisherASNEen_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.titleShock Trial Simulation for Naval Shipsen_US
dc.typeArticleen_US
dc.contributor.corporateNaval Postgraduate School (U.S.)en_US
dc.contributor.departmentMechanical Engineeringen_US


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