A systems architecture for operational distributed lethality
Johnson, Clay I.
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Distributed Lethality is a new concept in Surface Warfare that involves using small groups of surface combatants to go on the offensive against the enemy. This new concept requires structure and definition, and building a systems architecture for it is an effective way to provide both. This thesis investigates and defines the core requirements of Distributed Lethality and the capabilities that are necessary to meet these requirements. It builds an example mission flow for a Distributed Lethality scenario, and then defines the functions necessary to implement this flow. Finally, the model includes the components that perform the identified functions. The systems architecture for operational Distributed Lethality clearly demonstrates the connections and relationships between each element of the model, allowing for clear traceability from the smallest component to the originating requirement. This systems architecture for operational Distributed Lethality builds the foundation for future Distributed Lethality research and will power operational simulations and wargames.
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