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dc.contributor.advisorZyda, Michael
dc.contributor.advisorNeta, Beny
dc.contributor.advisorYun, Xiaoping
dc.contributor.authorSinav, Alper
dc.date.accessioned2012-03-14T17:47:30Z
dc.date.available2012-03-14T17:47:30Z
dc.date.issued2002-03
dc.identifier.urihttp://hdl.handle.net/10945/6018
dc.descriptionThis thesis done in cooperation with the MOVES Instituteen_US
dc.description.abstractMathematicians have used quaternions for about a hundred years. Today they are an important part of computer graphics and simulation systems. This thesis takes an analytical approach to quaternions by using them in the construction of a virtual human for sourceless Magnetic Accelerometer Rate Sensor (MARG) body tracking system. Virtual citizens will be a reflection of our personalities in cyberspace. Prophecies say they may take control in the virtual world and govern themselves too. One of the objectives of this thesis is to design a seamless and realistic humanoid from laser scan data clouds. This humanoid will be compatible with motion capture systems and networked virtual environments. Second objective of this thesis is to search for the answers related to the optimal real-time representation of an articulated virtual human, maintaining a high level of visual fidelity within networked cyberspace. While visual detail and fidelity have been and will continue to be a major ongoing interest within the computer graphics community, the idea of sourceless body tracking is still in its early stages. MARG body tracking is one of the successful approaches to body tracking systems. This thesis proposes a networked quaternion based real-time virtual human interface for the MARG body tracking system.en_US
dc.description.urihttp://archive.org/details/analysisndmodeli109456018
dc.format.extentxiii, 71 p. : ill. (some col.) ;en_US
dc.publisherMonterey, California. Naval Postgraduate Schoolen_US
dc.rightsCopyright is reserved by the copyright owner.en_US
dc.subject.lcshQuaternionsen_US
dc.subject.lcshComputer graphicsen_US
dc.subject.lcshVirtual realityen_US
dc.titleAnalysis and modeling of the virtual human interface for the MARG body tracking system using quaternionsen_US
dc.typeThesisen_US
dc.contributor.departmentComputer Science
dc.contributor.departmentApplied Mathematics
dc.description.serviceLieutenant Junior Grade , Turkish Navyen_US
etd.thesisdegree.nameM.S. in Applied Mathematicsen_US
etd.thesisdegree.levelMastersen_US
etd.thesisdegree.disciplineComputer Scienceen_US
etd.thesisdegree.disciplineApplied Mathematicsen_US
etd.thesisdegree.grantorNaval Postgraduate Schoolen_US
dc.description.distributionstatementApproved for public release; distribution is unlimited.


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