Developing a Low-Cost, Portable Virtual Environment for Aircraft Carrier Launch Officers
Author
Korzatkowski, Jeffrey
Kolsch, Mathias
Sciarini, Lee W.
Date
2015Metadata
Show full item recordAbstract
The primary purpose of a United States aircraft carrier is to transport its embarked air wing in order to project combat power through the launch and recovery of various aircraft. In order to get airborne, the air wing
depends upon the skills of a small number of officers responsible for the safe and rapid launch of aircraft
from the carrier deck. These officers, known as “shooters”, receive initial classroom training on the systems
they use then receive qualification to be launch officers through on-the-job training. Due to scheduling
complexities the training to achieve qualification is disjointed and often requires trainees to go underway
with different aircraft carriers to complete their training. The current approach results in burdens on the
parent command, host commands, and the trainees. Of greater concern is the lack of consistency in the
training of such a high risk activity. This paper describes the results of a job task analysis conducted to provide insights into the skills required to perform the duties of a launch officer. Further, the information from
the job task analysis was examined and a representative finite state machine was developed and is presented. Finally, a portable, low-cost virtual environment created based on the work described above is discussed. It is proposed that the current virtual reality system used for this demonstration faithfully recreates
the required attributes and scenarios to train launch officer tasks and that the prototype system, with proof
of training transfer can reduce the burden on commands, trainees, and perhaps most importantly, provide
consistent training.
Description
The article of record as published may be found at http://dx.doi.org/10.1177/1541931215591398
Proceedings of the Human Factors and Ergonomics Society 59th Annual Meeting - 2015
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.Collections
Related items
Showing items related by title, author, creator and subject.
-
Stress effects on transfer from virtual environment flight training to stressful flight environments
McClernon, Christopher K. (Monterey, California: Naval Postgraduate School, 2009-06);The purpose of this research was to investigate the effects that stress training has on stressful flight operations to mitigate the human factors preconditions to aircraft accidents. In addition, stress training implementation ... -
A teamwork-oriented air traffic control simulator
Sidhom, Mounir (Monterey, California. Naval Postgraduate School, 2006-06);Air Traffic Control (ATC) is a complicated domain in which many specialists should collaborate and communicate with each other in order to guarantee safe and efficient air traffic. A significant number of air traffic control ... -
Development of a virtual environment for catapult launch officers
Korzatkowski, Jeffrey (Monterey, California: Naval Postgraduate School, 2015-03);Aircraft carriers are the centerpiece of the United States Navy. The primary weapon system of the aircraft carrier is the attached airwing and the combat power provided by its various aircraft. The airwing is only effective ...