Unconventional warfare wargame
Abstract
A board game for simulating unconventional warfare. The
board game of the present invention includes hexagonal
territory board pieces, resource production unit markers, and
infrastructure markers for representing territory, resource
production units, and infrastructure in an unconventional
warfare scenario. The infrastructure markers include (1)
base markers that can be placed at intersections of the
hexagonal pieces, where each base marker allows a player to
collect double resources and build military units; (2) population
influence markers that can be placed at the intersections,
where each population marker allows the player to
collect resources and conduct influence attacks on neighboring
infrastructure; and (3) military unit markers that can
be placed at the intersections, where each military unit
markers allows the player to conduct military attacks on the
neighboring infrastructure.
Description
Patent
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.Collections
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