Facilitating rich acoustical environments in virtual worlds

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Authors
Hoag, Kenneth J.
Subjects
Virtual Audio
Virtual Environment
3-D Audio
Spatialized Sound
Audio Enviroment
Advisors
Darken, Rudolph P.
Date of Issue
1998-09-01
Date
Publisher
Monterey, California. Naval Postgraduate School
Language
en_US
Abstract
The visual aspect of virtual environments has advanced at a rapid pace. The audio aspect, however, has not kept pace. Current methods of building virtual models do not address the graphical and audio aspects in an integrated fashion. Furthermore, graphical programming tools have not addressed sound in a satisfactory manner. As proof of concept, a modeling tool was developed to allow a user to build both the visual and the auditory environment simultaneously. A rendering application was developed that would display and browse a graphical environment, an audio environment, or a complete graphical/audio environment. This thesis demonstrates that building both the auditory and the visual geometry simultaneously allows for rapid, easy development of both the visual and the auditory environment. Enhancements and recommendations to current software technologies and modeling languages are introduced. New models to represent audio are introduced
Type
Thesis
Description
Series/Report No
Department
Computer Science
Organization
Naval Postgraduate School
Identifiers
NPS Report Number
Sponsors
Funder
Format
xiv, 82 p.;28 cm.
Citation
Distribution Statement
Approved for public release; distribution is unlimited.
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
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