Realistic evaluation of terrain by intelligent natural agents (RETINA)
Burgess, Rene G.
MetadataShow full item record
US Army and Joint constructive simulations require human operators to observe the exercise in progress, conduct analysis of the results, and provide a realistic reports and assessment of the action presented on their screens to the desired training audience. Current software tools provide excellent mathematical assessments (such as center of mass calculations, optimal routes, and sensor ranges) but poor human-like assessment of data (most likely route, probable enemy intention, etc.). This Thesis presents an artificial intelligence architecture specifically designed to reduce that manpower requirement by describing a concept for computer modeling that can produce realistic human-like assessment results. Specific concepts described are approaches for conducting a digital terrain assessment, development of avenues of approach, deployment of templated forces to a specific piece of terrain, and then a method of adjusting the templated force to react to actual sightings and known information. Also included are more detailed discussions and implementation details for use of gas diffusion as a method of analyzing avenues of approach through digital terrain. This approach seems quite promising as a method of modeling human movement tendencies and appears superior to classic path finding or optimal route selection methods.
Approved for public release; distribution is unlimited
Showing items related by title, author, creator and subject.
Alexander, Daniel R. (Monterey, California: Naval Postgraduate School, 2015-06);This thesis presents a method for inferring the presence of a reverse proxy server using packet timing analysis from the vantage point of a client system. This method can determine whether Internet users are receiving web ...
Pauley, Patricia M. (1998-09);Difficulty analyzing mesoscale features in California and Nevada for a 1991 case study prompted a review of techniques for sea level pressure (SLP) reduction and an evaluation of the performance of the various techniques for ...
Breden, William Olin; Zanoli, James Jeffrey (Monterey, California. Naval Postgraduate School, 1989-06);We explore two methods for real-time generation of more realistic two and three-dimensional terrain displays than what are currently available on relatively inexpensive graphics workstations. The first method involves ...