Prediction of surface ship response to severe underwater explosions using a virtual underwater shock environment

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Author
Schneider, Nathan A.
Date
2003-06Advisor
Shin, Young S.
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During World War II many surface combatants were damaged or severely crippled by close-proximity underwater explosions from ordnance that had actually missed their target. Since this time all new classes of combatants have been required to conduct shock trial tests on the lead ship of the class in order to test the survivability of mission essential equipment in a severe shock environment. While these tests are extremely important in determining the vulnerabilities of a surface ship, they require an extensive amount of preparation, manhours, and money. Furthermore, these tests present an obvious danger to the crew on board, the ship itself, and any marine life in the vicinity. Creating a virtual shock environment by use of a computer to model the ship structure and the surrounding fluid presents a valuable design tool and an attractive alternative to these tests. This thesis examines the accuracy of shock simulation using the shock trials conducted on USS WINSTON S. CHURCHILL (DDG 81) in 2001. Specifically, all three explosions that DDG 81 was subjected to are simulated and the resulting predictions compared with the actual shock trial data. The effects of fluid volume size, mesh density, mesh quality, and shot location are investigated.