Utilization of a virtual environment for combat information center training

Download
Author
Kapp, John J
Date
1997-03Advisor
Zyda, Michael
Falby, John
Metadata
Show full item recordAbstract
Recent fiscal and personnel cutbacks have placed significant restrictions on surface ship training opportunities. As a result, additional methods of training must be established in order to maintain current operational readiness. This thesis research investigates the use of a workstation based shipboard virtual environment (VE) as complementary training for naval personnel, in particular, in the combat information center (CIC). The approach taken was to extend the Naval Postgraduate School's Shiphandling Training Simulator (SHIPSIM) and shipboard Virtual Environment Trainer to include a combat information center virtual environment system (CICVET). Using the NPSNET 4 framework, the system provides two levels of training; the first reflects the dynamics of real world warfare theaters with the capability for distant entities to interact, while the second allows for the team training of shipboard personnel, possibly in separate locations, within the same virtual CIC. To achieve our goal we built a real time, distributed, interactive shipboard environment for combat information center training. It consists of a three- dimensional CIC model, containing functioning consoles for information display, sensor management, and weapons control
Collections
Related items
Showing items related by title, author, creator and subject.
-
A networked virtual environment for shipboard training
McDowell, Perry Lewis.; King, Tony Edward (Monterey, California. Naval Postgraduate School, 1995-03);Operational shipboard environments are characterized by uncertainty, short time constraints, stress, multiple sources of information and teamwork. However, most naval training ignores the fundamental three-dimensional and ... -
Mounting human entities to control and interact with networked ship entities in a virtual environment
Stewart, Bryan Christopher (Monterey, California. Naval Postgraduate School, 1996-03);This thesis research addresses the problem of mounting human entities to other non-human entities in the virtual environment. Previous human entities were exercised as individual entities in the virtual environment. Yet ... -
Deployable combat simulations via wireless architectures
Lock, Jeffrey S., Sr. (Monterey, California. Naval Postgraduate School, 2004-03);This thesis details the critical need for deployable combat simulations for training in today's surge force environment. To truly realize deployment of these simulations on Naval vessels and in remote theaters, simulations ...