Evolving a simulation model product line software architecture from heterogeneous model representations

Download
Author
Greaney, Kevin J.
Date
2003-09Advisor
Luqi
Michael, James B.
Metadata
Show full item recordAbstract
National- and Department-level decision-makers expect credible Department of Defense models and simulations (M and S) to provide them confidence in the simulation results, especially for mission-critical and high-risk decisions supporting National Security. Many of these large-scale, software- intensive simulation systems were autonomously developed over time, and subject to varying degrees of funding, maintenance, and life-cycle management practices, resulting in heterogeneous model representations and data. Systemic problems with distributed interoperability of these non-trivial simulations in federations' persist, and current techniques, procedures, and tools have not achieved the desired results. The Software Architecture-Based Product Line for simulation model representations, employing Architecture Readiness Levels presented in this dissertation provides an alternative methodology. The proposed four-layered M and S software architecture-based product line model enables the development of model representations supported by readiness levels. Each layer reflects a division of the software architecture-based product line. The layer represents a horizontal slice through the architecture for organizing viewpoints or views at the same level of abstraction while the software architecture-based product line represents a vertical slice. A layer may maintain multiple views and viewpoints of a software architecture-based product line. A Domain Metadata Repository prescribes the interaction between layers. We introduce the Domain Integrated Product Development Team concept.
Rights
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.Collections
Related items
Showing items related by title, author, creator and subject.
-
An agent-based architecture for generating interactive stories
Osborn, Brian A. (Monterey, California. Naval Postgraduate School, 2002-09);The Department of Defense relies on modeling and simulation for a variety of purposes, including joint exercise training, developing and evaluating doctrine and tactics, and studying weapon system effectiveness. Advances ... -
Comparing Acquisition Strategies: Open Architecture versus Product Lines
Guertin, Nicholas; Clements, Paul (Monterey, California. Naval Postgraduate School, 2010-04-30); NPS-AM-10-033An open architecture is a development methodology that employs published, widely accepted standards for defining key interfaces within a system. Systems that are ''open'' have components that can be provided by different ... -
Achieving Better Buying Power for Mobile Open Architecture Software Systems through Diverse Acquisition Scenarios
Scacchi, Walt; Alspaugh, Thomas A. (Monterey, California. Naval Postgraduate School, 2017-05); UCI-AM-17-041This research seeks to identify, track, and analyze software component costs and cost reduction opportunities within diverse acquisition life cycle scenarios for open architecture systems accommodating Web-based and mobile ...