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dc.contributor.advisorDarken, Rudolph P.
dc.contributor.advisorSullivan, Joseph A.
dc.contributor.authorBeilstein, Del L.
dc.date.accessioned2012-03-14T17:30:18Z
dc.date.available2012-03-14T17:30:18Z
dc.date.issued2003-06
dc.identifier.urihttps://hdl.handle.net/10945/1025
dc.descriptionThis thesis done in cooperation with the MOVES Institute.en_US
dc.description.abstractDespite data indicating more human error accidents occur during NVG flight than in any other flight mode, there are very few simulation tools available to aviators at the unit level that aid them in learning or practicing NVG flight tasks. This thesis examines the potential for a Chromakeyed Augmented Virtual Environment (ChrAVE), consisting only of Commercial-Off-The- Shelf (COTS) hardware, to be used as an NVG flight training platform. It also examines whether or not physically-based light calculations are necessary to produce adequate visual representation of simulated NVG imagery. Twelve subjects performed simulated low-level NVG flight navigation tasks in the ChrAVE. Treatments included questionnaires, vision tests, variation of the physics-based component of the NVG imagery, and performance of an evaluation task that compares standard thresholds between day and NVG navigation. Analysis of data and subject feedback indicate that the ChrAVE has potential as an NVG flight training device, and that physically-based calculations may not be necessary to achieve simulated NVG imagery that is adequate for training. The data also supports the existence of a substantial difference in the subjective evaluation standard between navigation performances based on flight condition.en_US
dc.description.urihttp://archive.org/details/visualsimulation109451025
dc.format.extentxv, 161 p. : col. ill., col. maps ;en_US
dc.publisherMonterey, California. Naval Postgraduate Schoolen_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.subject.lcshNight vision devicesen_US
dc.subject.lcshNight flyingen_US
dc.subject.lcshComputer simulationen_US
dc.titleVisual simulation of night vision goggles in a chromakeyed, augmented, virtual environmenten_US
dc.typeThesisen_US
dc.contributor.corporateNaval Postgraduate School
dc.contributor.departmentModeling, Virtual Environments and Simulation (MOVES)
dc.description.serviceCaptain, United States Armyen_US
etd.thesisdegree.nameM.S. in Modeling, Virtual Environments and Simulation (MOVES)en_US
etd.thesisdegree.levelMastersen_US
etd.thesisdegree.disciplineModeling, Virtual Environments, and Simulation Institute (MOVES)en_US
etd.thesisdegree.grantorNaval Postgraduate Schoolen_US
etd.verifiednoen_US
dc.description.distributionstatementApproved for public release; distribution is unlimited.


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