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dc.contributor.authorBerzins, Valdis Andris
dc.contributor.authorLuqi
dc.contributor.authorShing, M.
dc.contributor.authorSaluto, M.
dc.contributor.authorWilliams, J.
dc.date.accessioned2012-11-01T22:58:57Z
dc.date.available2012-11-01T22:58:57Z
dc.date.issued1999-01-01
dc.identifier.urihttps://hdl.handle.net/10945/15288
dc.description.abstractThis report describes a case study to determine whether computer- aided prototyping techniques provide a cost-effective means for re-engineering legacy software. The case study consists of developing a high-level modular architecture for the existing US Army Janus combat simulation system, and validating the architecture via an executable prototype using the Computer Aided Prototype System (CAPS), a research tool developed at the Naval Postgraduate School. The case study showed that prototyping can be a valuable aid in re- engineering of legacy systems, particularly in cases where radical changes to system conceptualization and software structure are needed. The CAPS system enabled us to do this with a minimal amount of coding effort.en_US
dc.language.isoen_US
dc.publisherMonterey, California. Naval Postgraduate Schoolen_US
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.en_US
dc.titleRe-engineering the Janus (A) combat simulation systemen_US
dc.typeTechnical Reporten_US
dc.contributor.corporateNaval Postgraduate School (U.S.)
dc.contributor.departmentComputer Science
dc.subject.authorProject managementen_US
dc.subject.authorKnowledge managementen_US
dc.subject.authorCongresses and conventionsen_US
dc.subject.authorContractorsen_US
dc.identifier.oclcocm297429365
dc.identifier.npsreportNPS-CS-99-004


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