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dc.contributor.authorPrice, Benjamin
dc.contributor.authorZhivich, Michael
dc.contributor.authorThompson, Michael
dc.contributor.authorEagle, Chris
dc.date2018-03
dc.date.accessioned2018-04-16T19:50:24Z
dc.date.available2018-04-16T19:50:24Z
dc.date.issued2018-03
dc.identifier.urihttps://hdl.handle.net/10945/57880
dc.description.abstractThe key driving force behind any capture-the-flag competition is the scoring algorithm; the Cyber Grand Challenge (CGC) was no di erent. In this article, we describe design considerations for the CGC events, how these algorithms intended to incentivize competitors, and e ects these decisions had on the resulting gameplay.
dc.publisherIEEE
dc.rightsThis publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.
dc.titleHouse Rules: Designing the Scoring Algorithm for Cyber Grand Challenge
dc.typeArticle
dc.contributor.departmentComputer Science (CS)


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