Show simple item record

dc.contributor.advisorDarken, Rudolph
dc.contributor.advisorSullivan, Joseph A.
dc.contributor.authorFiliagos, Dimitrios E.
dc.dateMarch 2004
dc.date.accessioned2012-03-14T17:32:49Z
dc.date.available2012-03-14T17:32:49Z
dc.date.issued2004-03
dc.identifier.urihttps://hdl.handle.net/10945/1709
dc.description.abstractAn important capability that many modern 3D interactive training simulations lack is an After Action Review System (AARS) that helps both the trainer and trainee to conduct an After Action Review (AAR). Although AAR is not a new idea in the 3D simulation field, it is not widely used in training simulations. In real life training, AAR has been proven as one of the most important phases of the training procedure, sometimes taking the form of debriefing, or in other cases, by conducting a deeper analysis and discussion of the facts. In order to conduct an AAR, a well-designed system (AARS) must exist to keep track of the conditions and the actions during an exercise, so they can be available for review later. This thesis translates the idea of AAR for real training situations to the 3D interactive simulation domain and also develops an After Action Review System (AARS) using XML technology for capture, analysis, and interactive playback of an entire simulation training session. Users can change the point of view to any desired position and direction, something that is impossible in video streaming playbacks.en_US
dc.description.urihttp://archive.org/details/developingnfterc109451709
dc.format.extentxii, 59 : ill. (some col.)en_US
dc.publisherMonterey, California. Naval Postgraduate Schoolen_US
dc.rightsCopyright is reserved by the copyright owneren_US
dc.subject.lcshThree-dimensional imagingen_US
dc.subject.lcshXML (Document markup language)en_US
dc.subject.lcshTrainingen_US
dc.subject.lcshSimulation methodsen_US
dc.subject.lcshComputer scienceen_US
dc.titleDeveloping an after action review system for a 3D interactive training simulation using XMLen_US
dc.typeThesisen_US
dc.contributor.corporateNaval Postgraduate School
dc.contributor.departmentDepartment of Computer Science
dc.contributor.departmentMOVES Academic Committee
dc.subject.authorAfter action reviewen_US
dc.subject.authorAfter action discussionen_US
dc.subject.authorSimulation captureen_US
dc.subject.authorSimulation playbacken_US
dc.subject.authorPlatformen_US
dc.subject.authorPlatform pathen_US
dc.subject.authorHLAen_US
dc.subject.authorFederationen_US
dc.subject.authorDOMen_US
dc.subject.authorSAXen_US
dc.subject.authorXSLTen_US
dc.description.serviceLieutenant, Hellenic Navyen_US
etd.thesisdegree.nameM.S. in Computer Scienceen_US
etd.thesisdegree.nameM.S. in Modeling, Virtual Environments and Simulation (MOVES)en_US
etd.thesisdegree.levelMastersen_US
etd.thesisdegree.disciplineModeling, Virtual Environments, and Simulation Institute (MOVES)en_US
etd.thesisdegree.disciplineComputer Scienceen_US
etd.thesisdegree.grantorNaval Postgraduate Schoolen_US
etd.verifiednoen_US
dc.description.distributionstatementApproved for public release; distribution is unlimited.


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record